Simulating frontend performance optimization improvements
for extreme cases like HFT (High-frequency Trading)
FPS
60fps
WebSocket Batching
Compare immediate vs batched WebSocket updates
Virtual Scrolling
Regular vs virtualized list rendering
Component Memoization
Normal vs memoized component rendering
Debounce
Debounced vs immediate event handling
Throttle
Throttled vs immediate event handling
Hardware Acceleration
CSS transform vs top/left animations
Request Coalescing
Batched vs individual API requests